(If it becomes day or night or if a daybound permanent enters the battlefield, track day/night for the rest of the game.) As it becomes day, transform all nightbound permanents. If a player casts no spells during their own turn, it becomes night next turn.

Day // Night
(If it becomes day or night or if a daybound permanent enters the battlefield, track day/night for the rest of the game.) As it becomes day, transform all nightbound permanents. If a player casts no spells during their own turn, it becomes night next turn. // As it becomes night, transform all daybound permanents. Permanents enter the battlefield nightbound. If a player casts at least two spells during their own turn, it becomes day next turn.
As it becomes night, transform all daybound permanents. Permanents enter the battlefield nightbound. If a player casts at least two spells during their own turn, it becomes day next turn.
Le UUID Scryfall reste l’identifiant technique de référence : les rééditions ne sont jamais fusionnées par erreur.
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Source prix : Scryfall · prix EUR. Prix indicatif, non contractuel. Les prix Magic sont liés à cette impression Scryfall ; la finition Foil/Etched peut avoir une cote différente.